MEDIATECH

MEDIATECH

A combination of Digital Media and Digital Engineering

DWERFT – POTSDAM’S RESEARCH ALLIANCE
Image © dwerft

DWERFT – POTSDAM’S RESEARCH ALLIANCE

The recently launched research project of the MTH Potsdam is operating digital boat building in the figurative sense.

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MAKING URBAN INFRASTRUCTURE VISIBLE AND COMPREHENSIBLE
Image © Boris Mueller

MAKING URBAN INFRASTRUCTURE VISIBLE AND COMPREHENSIBLE

Where does our rubbish actually go? The Urban Complexity Lab will be occupied with new forms of data visualisation of urban infrastructure.

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ARTIFICIAL INTELLIGENCE FROM POTSDAM
Image © Multicast Media. Robert Förster from Multicast Media interviewed by Startup TV at the IFA in Berlin

ARTIFICIAL INTELLIGENCE FROM POTSDAM

AI of the startup Multicast Media is to help police catch criminals and transform episodes of UFA series into several languages.

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DIGITAL MEDIA TECHNOLOGIES BEYOND ENTERTAINMENT

Media technologies shape both our professional and private everyday lives. Ideally, they support, inform and entertain us. Ideas, experiences and solutions from the entertainment industry, in particular, can inspire completely new approaches in other areas of application.

Intelligent helpers
For example, intelligent assistants are based on the classical technologies of image and speech recognition, but combine these with Big Data and Artificial Intelligence. In addition, AI solutions from the media sector are also relevant outside of the entertainment industry: from intelligent image recognition through the analysis and interpretation of text and speech to generic knowledge databases or search agents.

To better understand growing complexity
Many complex data and facts can be visually prepared via data visualisation in such a way that they are more visible, findable and understandable. Interactive and personalised e-learning (edutainment) also helps to bring complex issues closer to people and demonstrably allows them to learn more sustainably.

DIGITAL MEDIA TECHNOLOGIES BEYOND ENTERTAINMENT

Added value through new realities
The digital world is increasingly becoming part of our reality as well. This Extended Reality (XR) offers a variety of added values and solutions. Virtual walk-in sets have since become just as interesting for a film production as for an industrial company. Virtual Reality (VR) makes it possible to experience and scale an idea, vision or near future, e.g. in the form of prototypes. In Mixed Reality (MR), real and fictitious worlds not only merge in a playful way as in mobile games. It can also invite the future into our home when we virtually test new sofas in our living room. At the same time, humans find their most perfect digital image to date in volumetric cinema.

And our future lies in voice control when the content leaves the screen and we can navigate through “Future Technologies” with our voice alone.

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